Town planners in the mid-20th century faced a big problem. The advent of the motor car brought increased congestion and safety risks. Planners wrongly thought that separating pedestrians and vehicles on different levels was the solution. If you know where to look, you can still see remnants of this thinking. Read full articleComment
Archive — Road safety
An interesting experiment to place pedestrian crossing signals on the ground, “where everyone is already looking”. The Netherlands seems to be the place for experimental road safety design (see also: the squareabout).
This has got to be an improvement on the modern fad of placing pedestrian crossing signals at chest height to the side, where they simply get blocked by other people, rather than across the road where everyone can see it.
Distracted driving — UX’s responsibility to do no harm
More on the need for (UX) designers to consider ethics in everything they do.
I urge you to consider your own design priorities and choices in the same way that responsible physicians do when they take the Hippocratic Oath, saying “first, do no harm.” So, I ask the UX community at large: what is an equivalent code of ethics for our discipline?
There are better ways to get around town
A New York Times piece on how New York could take inspiration for European cities to make its streets safer. But these aren’t just lessons for New York. There are lessons for everyone.
Some old-school traffic engineers in America will tell you that many of the Dutch ideas are unsafe. What they mean is that they make streets unsafe for fast driving. In 2016, the Netherlands had 33 traffic deaths for every million people. America had 118 traffic deaths per million.
As cities become ever-more crowded, and with an autonomous revolution about to kick off, now is the time to radically rethink how our streets are designed. The days of cars taking priority have to end, and to encourage active travel — cycling and walking. It will make us all feel better and be safer.