Skip to content
Duncan Stephen

Human-centred decisions

Photo of Duncan Stephen

  • About
  • CV
  • Talks
  • Archives
  • Follow

Archives

Article — 26 April 2026 — 2,764 words

Working with custom content types in WordPress

Web

WordPress logo repeated six times from top to bottom, becoming progressively fainter

Different ways of working with custom content types in WordPress, and the pros and cons of each.

Leave a comment

Article — 25 March 2026 — 459 words

Making connections with connected content

Content design — Information architecture — User experience

Work: Scottish Government

A group of people sitting in a workshop writing on sticky notes. Rahel Anne Bailie stands at the front facilitating the session.

For the past month, we have been running events showcasing the opportunities of connected content and information architecture. The response to these sessions has far exceeded my expectations.

Leave a comment

Article — 2 March 2026 — 212 words

Connected content learning sessions for public sector colleagues

Information architecture

Work: Scottish Government

I am pleased to be involved in organising a series of learning sessions about connected content and information architecture. This series is available to colleagues working in the public sector. The first sessions are this week.

Leave a comment

Article — 25 February 2026 — 100 words

Speaking about the meaning of public services at World IA Day London 2026

Information architecture

Work: Scottish Government

World IA Day 2026 logo: "Local connections. Global impact."

I will be speaking at World IA Day London 2026, an online event about information architecture. This is for anyone who works with information or cares about about how it is organised and understood.

Leave a comment

Article — 23 February 2026 — 3,133 words

Words and pictures in the history of user experience and the future of artificial intelligence

Society — Technology — User experience

ASCII art of the sparkles emoji, representing a text-based artificial intelligence interface

Modern artificial intelligence tools are largely rooted in text-based interactions. But the history of user experience, information and even humanity shows us that AI will have to go beyond text if it’s going to become relevant.

2 comments

Article — 19 January 2026 — 1,727 words

Perceiving relationships gives glue people the edge

Business — Information architecture — Social science — Web

A graph with six nodes, all of which are connected to each other. The nodes are arranged in a hexagon, and have low contrast to the background, while the edges have high contrast.

Seeing what’s in between as well as what is — in information architecture and in the way organisations work.

Leave a comment

Article — 29 December 2025 — 4,552 words

I was hit from behind by a bus

Personal — Society

Mock road sign showing a person flying off a bike that has been hit by a bus

For me, 2024 was an extraordinary year of milestone moments and major achievements. It was all overshadowed by one negative event in the summer that I had not received closure on. A year and a half on, I have only just reached something resembling a resolution.

1 comment

Article — 9 December 2025 — 1,844 words

Resisting Conway’s law through more thoughtful mapping

Business — Digital — Information architecture — User experience

A large number of boxes arranged into a pyramid. The box on the top row is larger than all the others.

Organisational structures and information architectures are both often visualised in artefacts described as “maps”. These constrained visualisations may embed siloed ways of working, and create problems for our users.

1 comment

Article — 1 November 2025 — 797 words

How did we let the web get this bad?

User experience — Web

Characterisation of a bad website, including a headline screaming about AI-driven solutions, a modal asking you to sign up fo a newsletter, a privacy-invasive cookie modal, and an unhelpful chatbot.

Recently I had to intensively research a couple of topics involving potential purchase decisions. My experience was utterly miserable.

Leave a comment

Article — 2 October 2025 — 555 words

The forgotten purpose of agile — Empowered teams responding to change

Business — Technology — User research

An arrow with a long line behind it switching direction around two crosses

The ideas behind agile tend to be squashed down to two words: “move fast”. But the Agile Manifesto says nothing about moving fast.

Leave a comment

Article — 26 September 2025 — 1,247 words

Autonomy, independence, federation, WordPress and concrete

Personal — Web

IndieWeb icon, ActivityPub icon and WordPress icon, arranged next to an arrow pointing right

I have had to make some behind-the-scenes changes to this website. In the process, I am planning to make it more interoperable with the fediverse and indieweb standards — and I am sticking with WordPress.

1 comment

Article — 11 August 2025 — 1,745 words

Life beyond the folder system

Digital — Information architecture — Technology — Web

On a dark background, a white folder and eight white files, progressively fading from left to right. At the right, a teal icon representing a graph is overlaid onto the final files

The folder metaphor is so intuitive to generations of computer users that they can struggle to think of any other way of using a computer. Yet for younger generations, the idea is completely alien.

2 comments
Older posts →

RSS feed — Follow

© 2002—2026 Duncan Stephen.

This work is licensed under Creative Commons Attribution 4.0 International